Scripts.included.gg warmup round
From GunGame5 Documentation
Description
gg_warmup_round is used to allow players to warmup prior to the match starting.
- This also allows more players to be ready for the match, especially when changing maps.
Variables
gg_warmup_round contains the following cvars that can be found in your server's ../cfg/gungame51/included_addon_configs/gg_warmup_round.cfg file:// **************************************************************************** // * gg_warmup_round.cfg -- Gg warmup round * // * * // * This file defines GunGame Included Addon settings. * // * * // * Note: Any alteration of this file requires a * // * server restart or a reload of GunGame. * // **************************************************************************** // ============================================================================ // >> WARMUP ROUND // ============================================================================ // Notes: // * Players cannot level up during the warmup round. // * Warmup round is triggered at the start of each map change. // Options: // 0 = Disabled. // 1 = Enabled. // Default Value: 0 // Enables or disables warmupround. gg_warmup_round 0 // ============================================================================ // >> WARMUP ROUND TIMER // ============================================================================ // Options: // The amount of time (in seconds) that the warmup round will last. // Default Value: 30 // The amount of time (in seconds) that the the warmup round will last. gg_warmup_timer 30 // ============================================================================ // >> WARMUP ROUND WEAPON // ============================================================================ // Notes: // * Only supports "weapon_*" entities. // * Warmup round is triggered at the start of each map change. // Options: // awp scout aug mac10 tmp mp5navy ump45 p90 // galil famas ak47 sg552 sg550 g3sg1 m249 m3 // xm1014 m4a1 glock usp p228 deagle elite fiveseven // hegrenade knife // 0 = The first level weapon // weapon1,weapon2,weapon3 = For each warmup, one of these weapons is // chosen // #random = For each warmup, a random weapon is chosen. // Default Value: "hegrenade" // The weapon that players will use during the warmup round. gg_warmup_weapon "hegrenade" // ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ // | WARMUP START AND END CFG SETTINGS | // ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ // ============================================================================ // >> WARMUP ROUND START CFG FILE // ============================================================================ // Description: // Set to the .cfg file to be executed when Warmup Round starts. // Notes: // * The cfg file should contain the GunGame values you wish to use for the // current map. // * Make sure to turn off addons that should not be used during Warmup // Round "prior" to turning on any addons that should be used during // Warmup Round. // * The path to the file "must" be relative to the "../cfg/gungame51/" // folder // Default Value: "included_addon_configs/warmup_round_start_default" // CFG file to be executed when Warmup Round starts. gg_warmup_start_file "included_addon_configs/warmup_round_start_default" // ============================================================================ // >> WARMUP ROUND END CFG FILE // ============================================================================ // Description: // Set to the .cfg file to be executed when Warmup Round ends. // Notes: // * The cfg file should contain the GunGame values you wish to use for the // current map. // * Make sure to turn off any addons that were used during Warmup Round and // are not needed for the current match, "prior" to turning on any addons // that are needed for the current match. // * The path to the file "must" be relative to the "../cfg/gungame51/" // folder // Default Value: "included_addon_configs/warmup_round_end_default" // CFG file to be executed when Warmup Round ends. gg_warmup_end_file "included_addon_configs/warmup_round_end_default" // ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ // | WARMUP ROUND EXTENSION SETTINGS | // ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ // ============================================================================ // >> MINUMUM HUMAN PLAYERS // ============================================================================ // Description: // Set to the minimum number of players needed for Warmup Round to end. // Default Value: 0 // Number of human players needed for Warmup Round to end. gg_warmup_round_min_players 0 // ============================================================================ // >> MAX EXTENSIONS // ============================================================================ // Description: // Number of extensions allowed before Warmup Round automatically ends. // Default Value: 1 // Maximum number of extensions allowed before Warmup Round ends. gg_warmup_round_max_extensions 1 // ============================================================================ // >> MIN HUMAN PLAYERS REACHED // ============================================================================ // Description: // Determines whether or not to end Warmup Round when the minimum number of // players has been reached. // Options: // 0 = Never end Warmup as soon as min players is reached. // 1 = Only end Warmup if in "extended" time when min players is reached. // 2 = End Warmup Round as soon as min players is reached. // Default Value: 0 // Allows Warmup Round to end when min players is reached. gg_warmup_round_players_reached 0