Scripts.included.gg spawn protect
From GunGame5 Documentation
Description
gg_spawn_protect is used to protect players for a certain number of seconds when they spawn.
- Players will be in 'godmode' when they spawn.
- Their color can be changed, as well, using cvars.
- This protection can be removed if the player fires their weapon (based on a cvar)
Variables
gg_spawn_protect contains the following cvars that can be found in your server's ../cfg/gungame51/included_addon_configs/gg_spawn_protect.cfg file:// ============================================================================ // >> SPAWN PROTECTION // ============================================================================ // Description: // The number of seconds to allow spawn protection, in which they will be // immune to other players fire but cannot levelup if they kill a player. // Options: // 0 = (Disabled) Do not load gg_spawn_protect. // # = Time (in seconds) for players to be spawn protected. // Default Value: 0 // Enables/Disables spawn protection. gg_spawn_protect 0 // ============================================================================ // >> SPAWN PROTECTION COLORS // ============================================================================ // Description: // The player's color while under spawn protection. // Notes: // * Colors are set via the RGB (red/green/blue) model. For more information // on how to get the color you want, visit: // http://www.tayloredmktg.com/rgb/ // * Alpha is the transparency of the player. The lower the number, the more // transparent the player becomes. // Options: // 0-255 // Default Values: // * Red: 255 // * Green: 255 // * Blue: 255 // * Alpha: 150 // The red shade of the spawn protected player. gg_spawn_protect_red 255 // The green shade of the spawn protected player. gg_spawn_protect_green 255 // The blue shade of the spawn protected player. gg_spawn_protect_blue 255 // The alpha of the spawn protected player. gg_spawn_protect_alpha 150 // ============================================================================ // >> SPAWN PROTECTION "CANCEL-ON-FIRE" // ============================================================================ // Description: // Cancels the spawn protection timer when the player fires their weapon and // allows the player to level up. // Note: // * Uses "eventscripts_noisy", which "may" cause lag. // Options: // 0 = (Disabled) Do not load gg_spawn_protect_cancelonfire. // 1 = (Enabled) Load gg_spawn_protect_cancelonfire. // Default Value: 0 // Cancels spawn protection when the weapon is fired. gg_spawn_protect_cancelonfire 0 // ============================================================================ // >> ALLOW LEVELING WHILST PROTECTED // ============================================================================ // Description: // Players can level up while spawn protected. // Options: // 0 = (Disabled) Do not allow players to level up while spawn protected. // 1 = (Enabled) Allow players to level up while spawn protected. // Default Value: 0 // Allow players to level up while spawn protected gg_spawn_protect_can_level_up 0