Scripts.included.gg hostage killed punish
From GunGame5 Documentation
Description
gg_hostage_killed_punish is used to punish players for killing hostages by leveling them down.
- The number of levels punished, as well as the number of hostages needed to be killed, can be set to the desired amount for your server.
Variables
gg_hostage_killed_punish contains the following cvars that can be found in your server's ../cfg/gungame51/gg_punishment_settings.cfg file:// ============================================================================ // >> HOSTAGE KILLED PUNISHMENT // ============================================================================ // Options: // 0 = No punishment. // # = The number of levels a player will lose if they kill hostages // Default Value: 0 // The number of levels a player will lose if they kill hostages. gg_hostage_killed_punish 0 // ============================================================================ // >> HOSTAGE KILLED REQUIRED KILLS // ============================================================================ // Options: // # = The number of hostages killed required to level the player down // Default Value: 0 // The number of levels a player will lose if they kill hostages. gg_hostage_killed_kills 0
Notes
gg_hostage_killed_punish requires that gg_map_obj be set to 0 or 2. If gg_map_obj is set to 1 or 3, the hostage objective will be completely disabled.