Best Diablo 3 Guide 2012

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Best Diablo 3 Guide

Diablo 3 - Prepare for the last stand in Sanctuary - Best Diablo 3 Guide

The Barbarian class is oriented towards surviving for extended levels of type in the fray, trading attacks with numerous opponents as well. This can be strongly supported by many skills within his ability kit such as War Cry. This skill increases the current level of fury that the Barbarian has, while also raising his armor along with the armor of his allies for one duration. If the enemies are attempting run away, one may always employ the Seismic Slam skill, which deals damage from range, whilst also knocking his foes back. A barbarian can survive even toughest situations, due to skills like Wrath of your Berserker - a short duration ability, increasing his Critical Hit and Dodge chances and Attack and Movement speed.

The Wizard class is truly a spellcaster, based around the use of various magical abilities. In this case, Wizards rarely let any monster come near them, by employing spells like Blizzard, to rain down gigantic ice shards upon their enemies, dealing heavy cold damage and slowing them when in a process. Then, as soon as the enemies are crippled by the attack, a Wizard can create use of abilities like Arcane Torrent and Meteor to rain down much more devastating damage on his foes.


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Witch Doctors are mystical magical shamans that will come out of your deep, vast jungles of Teganze. They are good at utilizing powerful dark magic, curses and supportive abilities that could easily turn the tides of the battle. By employing Firebomb, a Witch Doctor can throw an explosive skull that deals heavy damage to multiple targets nearby. And once there exists need to support his allies, a Witch Doctor can create consumption of abilities for example Mass Confusion and Big Bad Voodoo, forcing all nearby enemies to ward on his side and enhancing every friendly target's attack, move and cast speed. Monks are a class talented at quickly dealing high amounts of damage and supporting their team mates. The two of them two things makes Monks incredibly valuable as party members. For instance a Monk is capable to quickly remove multiple opponents nearby, using the use of the way in which of the Hundred Fists ability, then shield himself and the allies from all melee attacks by deploying the Inner Sanctuary ability. Moreover, skills such as Resonance, which adds to the duration of his supportive auras improve his valuable team-oriented abilities even further.

Demon Hunters are professional monster slayers, combining devastating traps and skills with deadly ranged attacks. In the Demon Hunter's arsenal there is often found numerous skills that make for only a very interesting playstyle, similar to Granades, Shadow Power and Here we are at Basics. First, a Demon Hunter can throw some Grenades that detonate shortly after being thrown, to lessen the enemy's numbers. Then, whenever the enemies are damaged and weakened, the Demon Hunter can make full use of the Shadow Power ability which increases her attack speed for one short space of time. This is further supplemented in the passive ability Here we are at Basics, which increases every one of the basic damage that is done by a Demon Hunter's weapon.

Dan Chow writes for Best Diablo 3 Guide where he teaches the best ways to play

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