Scripts.included.gg deathmatch

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== Description ==
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{{Addons|
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'''gg_deathmatch''' is an addon that respawns players soon after they die.
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*There are no ''rounds'' in this gameplay type.
 
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name=gg_deathmatch|
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== Variables ==
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'''gg_deathmatch''' contains the following cvars that can be found in your server's <span style="color:red">../cfg/gungame51/included_addon_configs/gg_deathmatch.cfg</span> file:<pre>// ============================================================================
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description=is an addon that respawns players soon after they die.
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*There are no ''rounds'' in this gameplay type.|
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cfg_file=included_addon_configs/gg_deathmatch|
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cfg_contents=<pre>// ============================================================================
// >> DEATHMATCH
// >> DEATHMATCH
// ============================================================================
// ============================================================================
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// Seconds to wait before respawning a player after death.
// Seconds to wait before respawning a player after death.
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   gg_dm_respawn_delay 2</pre>
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   gg_dm_respawn_delay 2</pre>}}
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== [[Conflicting Addons]] ==
== [[Conflicting Addons]] ==
*'''[[scripts.included.gg_elimination|gg_elimination]]'''
*'''[[scripts.included.gg_elimination|gg_elimination]]'''
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*'''[[scripts.included.gg_teamplay|gg_teamplay]]'''
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*'''[[scripts.included.gg_teamwork|gg_teamwork]]'''

Current revision as of 16:25, 13 November 2011


Contents

Description

gg_deathmatch is an addon that respawns players soon after they die.

  • There are no rounds in this gameplay type.


Variables

gg_deathmatch contains the following cvars that can be found in your server's ../cfg/gungame51/included_addon_configs/gg_deathmatch.cfg file:
// ============================================================================
// >> DEATHMATCH
// ============================================================================
// Description:
//    Emulates a team-deathmatch mode, and players will respawn when they die.
// Notes:
//    * "gg_dead_strip" will automatically be enabled.
//    * Will not load if "gg_dead_strip" can not be enabled.
//    * "gg_dissolver" will automatically be enabled.
//    * Will not load if "gg_dissolver" can not be enabled.
//    * Will not load with "gg_elimination" enabled.
// Options:
//    0 = (Disabled) Do not load gg_deathmatch.
//    1 = (Enabled) Load gg_deathmatch.
// Default Value: 0

// Enables/Disables gg_deathmatch.
   gg_deathmatch 0

// ============================================================================
// >> DEATHMATCH RESPAWN DELAY
// ============================================================================
// Description:
//    The amount of time (in seconds) to wait before respawning a player after
//    they die.
// Notes:
//    * The respawn delay must be greater than 0.
//    * You can use 0.1 for a nearly immediate respawn time.
//    * If set to 0 or less, the delay will be set to 0.1.
// Options:
//    # = Time (in seconds) to wait before respawning a player.
// Default Value: 2

// Seconds to wait before respawning a player after death.
   gg_dm_respawn_delay 2


Required Addons


Conflicting Addons

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