Scripts.included.gg bomb exploded levels

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(Created page with '== Description == '''gg_bomb_exploded_levels''' is used to reward players for exploding bombs by awarding them levels. The number of levels a player is awarded for exploding a b...')
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Revision as of 22:20, 21 March 2011

Description

gg_bomb_exploded_levels is used to reward players for exploding bombs by awarding them levels.

The number of levels a player is awarded for exploding a bomb can be set to the desired amount for your server.


Variables

gg_bomb_exploded_levels contains the following cvars that can be found in your server's ../cfg/gungame51/gg_objectives_settings.cfg file:
// ============================================================================
// >> BOMB EXPLODED LEVELS
// ============================================================================
// Notes:
//    * Requires "gg_map_obj 0" or "gg_map_obj 3"
// Options:
//    0 = Disabled.
//    # = The number of levels to reward a player for the bomb exploding
// Default Value: 0

// Levels to reward a player for bomb exploding.
   gg_bomb_exploded_levels 0

// ============================================================================
// >> BOMB EXPLODED LEVELING (KNIFE LEVEL)
// ============================================================================
// Notes:
//    * Requires "gg_map_obj 0" or "gg_map_obj 3"
//    * Requires "gg_bomb_exploded_levels 1" or higher
// Options:
//    0 = Do not allow players to level up if the bomb explodes while on knife level.
//    1 = Allow players to level up if the bomb explodes while on knife level.
// Default Value: 0

// Allow players to level up when they are on knife level.
   gg_bomb_exploded_skip_knife 0

// ============================================================================
// >> BOMB EXPLODED LEVELING (HEGRENADE LEVEL)
// ============================================================================
// Notes:
//    * Requires "gg_map_obj 0" or "gg_map_obj 3"
//    * Requires "gg_bomb_exploded_levels 1" or higher
// Options:
//    0 = Do not allow players to level up if the bomb explodes while on HEGrenade level.
//    1 = Allow players to level up if the bomb explodes while on HEGrenade level.
// Default Value: 0

// Allow players to level up when they are on HEGrenade level.
   gg_bomb_exploded_skip_nade 0

Notes

gg_bomb_exploded_levels requires that gg_map_obj be set to 0 or 3. If gg_map_obj is set to 1 or 2, bombing will be completely disabled.

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