Scripts.included.gg elimination
From GunGame5 Documentation
Contents |
Description
gg_elimination respawns players when their previous killer gets killed.
- There are still rounds in this gameplay type, as it continues until one team is completely eliminated.
Variables
gg_elimination contains the following cvars that can be found in your server's ../cfg/gungame51/included_addon_configs/gg_elimination.cfg file:// ============================================================================ // >> ELIMINATION // ============================================================================ // Description: // Respawn when your killer is killed. // Notes: // * "gg_dead_strip" will automatically be enabled. // * Will not load if "gg_dead_strip" can not be enabled. // * "gg_dissolver" will automatically be enabled. // * Will not load if "gg_dissolver" can not be enabled. // * Will not load with "gg_deathmatch" enabled. // Options: // 0 = (Disabled) Do not load gg_elimination. // 1 = (Enabled) Load gg_elimination. // Default Value: 0 // Enables/Disables gg_elimination. gg_elimination 0 // ============================================================================ // >> ELIMINATION SPAWN // ============================================================================ // Description: // Allow players to spawn when they join, if they didn't // spawn already that round. // Options: // 0 = (Disabled) Have players wait until the round ends to spawn. // 1 = (Enabled) Have players spawn when they join. // Default Value: 0 // Have players spawn when they join if they haven't already for that round. gg_elimination_spawn 0
Required Addons