Scripts.included.gg elimination

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Contents

Description

gg_elimination respawns players when their previous killer gets killed. There are still rounds in this gameplay type, as it continues until one team is completely eliminated.


Variables

gg_elimination contains the following cvars that can be found in your server's ../cfg/gungame51/included_addon_configs/gg_elimination.cfg file:
// ============================================================================
// >> ELIMINATION
// ============================================================================
// Description:
//    Respawn when your killer is killed.
// Notes:
//    * "gg_dead_strip" will automatically be enabled.
//    * Will not load if "gg_dead_strip" can not be enabled.
//    * "gg_dissolver" will automatically be enabled.
//    * Will not load if "gg_dissolver" can not be enabled.
//    * Will not load with "gg_deathmatch" enabled.
// Options:
//    0 = (Disabled) Do not load gg_elimination.
//    1 = (Enabled) Load gg_elimination.
// Default Value: 0

// Enables/Disables gg_elimination.
   gg_elimination 0

// ============================================================================
// >> ELIMINATION SPAWN
// ============================================================================
// Description:
//    Allow players to spawn when they join, if they didn't 
//    spawn already that round.
// Options:
//    0 = (Disabled) Have players wait until the round ends to spawn.
//    1 = (Enabled) Have players spawn when they join.
// Default Value: 0

// Have players spawn when they join if they haven't already for that round.
   gg_elimination_spawn 0


Required Addons


Conflicting Addons

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