Scripts.included.gg deathmatch

From GunGame5 Documentation

Revision as of 22:44, 21 March 2011 by Satoon101 (Talk | contribs)
(diff) ← Older revision | Current revision (diff) | Newer revision → (diff)
Jump to: navigation, search

Contents

Description

gg_deathmatch is an addon that respawns players soon after they die. There are no rounds in this gameplay.


Variables

gg_deathmatch contains the following cvars that can be found in your server's ../cfg/gungame51/included_addon_configs/gg_deathmatch.cfg file:
// ============================================================================
// >> DEATHMATCH
// ============================================================================
// Description:
//    Emulates a team-deathmatch mode, and players will respawn when they die.
// Notes:
//    * "gg_dead_strip" will automatically be enabled.
//    * Will not load if "gg_dead_strip" can not be enabled.
//    * "gg_dissolver" will automatically be enabled.
//    * Will not load if "gg_dissolver" can not be enabled.
//    * Will not load with "gg_elimination" enabled.
// Options:
//    0 = (Disabled) Do not load gg_deathmatch.
//    1 = (Enabled) Load gg_deathmatch.
// Default Value: 0

// Enables/Disables gg_deathmatch.
   gg_deathmatch 0

// ============================================================================
// >> DEATHMATCH RESPAWN DELAY
// ============================================================================
// Description:
//    The amount of time (in seconds) to wait before respawning a player after
//    they die.
// Notes:
//    * The respawn delay must be greater than 0.
//    * You can use 0.1 for a nearly immediate respawn time.
//    * If set to 0 or less, the delay will be set to 0.1.
// Options:
//    # = Time (in seconds) to wait before respawning a player.
// Default Value: 2

// Seconds to wait before respawning a player after death.
   gg_dm_respawn_delay 2


Required Addons


Conflicting Addons

Personal tools