Scripts.included.gg spawn protect

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Description

gg_spawn_protect is used to protect players for a certain number of seconds when they spawn.

  • Players will be in 'godmode' when they spawn.
  • Their color can be changed, as well, using cvars.
  • This protection can be removed if the player fires their weapon (based on a cvar)


Variables

gg_spawn_protect contains the following cvars that can be found in your server's ../cfg/gungame51/included_addon_configs/gg_spawn_protect.cfg file:
// ============================================================================
// >> SPAWN PROTECTION
// ============================================================================
// Description:
//    The number of seconds to allow spawn protection, in which they will be
//    immune to other players fire but cannot levelup if they kill a player.
// Options:
//    0 = (Disabled) Do not load gg_spawn_protect.
//    # = Time (in seconds) for players to be spawn protected.
// Default Value: 0

// Enables/Disables spawn protection.
   gg_spawn_protect 0


// ============================================================================
// >> SPAWN PROTECTION COLORS
// ============================================================================
// Description:
//    The player's color while under spawn protection.
// Notes:
//    * Colors are set via the RGB (red/green/blue) model. For more information 
//      on how to get the color you want, visit:
//         http://www.tayloredmktg.com/rgb/
//    * Alpha is the transparency of the player. The lower the number, the more
//      transparent the player becomes.
// Options:
//    0-255
// Default Values:
//    * Red: 255
//    * Green: 255
//    * Blue: 255
//    * Alpha: 150

// The red shade of the spawn protected player.
   gg_spawn_protect_red 255

// The green shade of the spawn protected player.
   gg_spawn_protect_green 255

// The blue shade of the spawn protected player.
   gg_spawn_protect_blue 255

// The alpha of the spawn protected player.
   gg_spawn_protect_alpha 150


// ============================================================================
// >> SPAWN PROTECTION "CANCEL-ON-FIRE"
// ============================================================================
// Description:
//    Cancels the spawn protection timer when the player fires their weapon and
//    allows the player to level up.
// Note:
//    * Uses "eventscripts_noisy", which "may" cause lag.
// Options:
//    0 = (Disabled) Do not load gg_spawn_protect_cancelonfire.
//    1 = (Enabled) Load gg_spawn_protect_cancelonfire.
// Default Value: 0

// Cancels spawn protection when the weapon is fired.
   gg_spawn_protect_cancelonfire 0


// ============================================================================
// >> ALLOW LEVELING WHILST PROTECTED
// ============================================================================
// Description:
//    Players can level up while spawn protected.
// Options:
//    0 = (Disabled) Do not allow players to level up while spawn protected.
//    1 = (Enabled) Allow players to level up while spawn protected.
// Default Value: 0

// Allow players to level up while spawn protected
   gg_spawn_protect_can_level_up 0
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