Scripts.included.gg warmup round
From GunGame5 Documentation
(Difference between revisions)
(Created page with '== Description == '''gg_warmup_round''' is used to allow players to ''warmup'' prior to the match starting. *This also allows more players to be ready for the match, especially ...') |
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- | + | {{Addons| | |
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+ | name=gg_warmup_round| | ||
- | = | + | |
- | ''' | + | description=is used to allow players to ''warmup'' prior to the match starting. |
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+ | *This also allows more players to be ready for the match, especially when changing maps.| | ||
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+ | cfg_file=included_addon_configs/gg_warmup_round| | ||
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+ | cfg_contents=<pre>// ============================================================================ | ||
// >> WARMUP ROUND | // >> WARMUP ROUND | ||
// ============================================================================ | // ============================================================================ | ||
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// Enable elimination during warmup round only. | // Enable elimination during warmup round only. | ||
- | gg_warmup_elimination 0</pre> | + | gg_warmup_elimination 0</pre>}} |
Revision as of 23:05, 22 March 2011
Description
gg_warmup_round is used to allow players to warmup prior to the match starting.
- This also allows more players to be ready for the match, especially when changing maps.
Variables
gg_warmup_round contains the following cvars that can be found in your server's ../cfg/gungame51/included_addon_configs/gg_warmup_round.cfg file:// ============================================================================ // >> WARMUP ROUND // ============================================================================ // Notes: // * Players cannot level up during the warmup round. // * Warmup round is triggered at the start of each map change. // Options: // 0 = Disabled. // 1 = Enabled. // Default Value: 0 // Enables or disables warmupround. gg_warmup_round 0 // ============================================================================ // >> WARMUP ROUND TIMER // ============================================================================ // Options: // # = The amount of time (in seconds) that the warmup round will last. // Default Value: 30 // The amount of time (in seconds) that the the warmup round will last. gg_warmup_timer 30 // ============================================================================ // >> WARMUP ROUND WEAPON // ============================================================================ // Notes: // * Only supports "weapon_*" entities. // * Warmup round is triggered at the start of each map change. // Options: // awp scout aug mac10 tmp mp5navy ump45 p90 // galil famas ak47 sg552 sg550 g3sg1 m249 m3 // xm1014 m4a1 glock usp p228 deagle elite fiveseven // hegrenade knife // 0 = The first level weapon // weapon1,weapon2,weapon3 = For each warmup, one of these weapons is chosen // #random = For each warmup, a random weapon is chosen. // Default Value: "hegrenade" // The weapon that players will use during the warmup round. gg_warmup_weapon "hegrenade" // ============================================================================ // >> WARMUP ROUND DEATHMATCH MODE // ============================================================================ // Notes: // * Please check the gg_deathmatch.cfg for information regarding // what is required to be enabled and disabled when // running gg_deathmatch. // Options: // 0 = Disabled. // 1 = Enabled. // Default Value: 0 // Enable deathmatch during warmup round only. gg_warmup_deathmatch 0 // ============================================================================ // >> WARMUP ROUND ELIMINATION MODE // ============================================================================ // Notes: // * Please check the gg_elimination.cfg for information regarding // what is required to be enabled and disabled when // running gg_elimination. // Options: // 0 = Disabled. // 1 = Enabled. // Default Value: 0 // Enable elimination during warmup round only. gg_warmup_elimination 0