Scripts.included.gg deathmatch
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(Created page with '== Description == '''gg_deathmatch''' is an addon that respawns players soon after they die. There are no ''rounds'' in this gameplay. == Variables == '''gg_deathmatch''' cont...')
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Revision as of 22:44, 21 March 2011
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Description
gg_deathmatch is an addon that respawns players soon after they die. There are no rounds in this gameplay.
Variables
gg_deathmatch contains the following cvars that can be found in your server's ../cfg/gungame51/included_addon_configs/gg_deathmatch.cfg file:// ============================================================================ // >> DEATHMATCH // ============================================================================ // Description: // Emulates a team-deathmatch mode, and players will respawn when they die. // Notes: // * "gg_dead_strip" will automatically be enabled. // * Will not load if "gg_dead_strip" can not be enabled. // * "gg_dissolver" will automatically be enabled. // * Will not load if "gg_dissolver" can not be enabled. // * Will not load with "gg_elimination" enabled. // Options: // 0 = (Disabled) Do not load gg_deathmatch. // 1 = (Enabled) Load gg_deathmatch. // Default Value: 0 // Enables/Disables gg_deathmatch. gg_deathmatch 0 // ============================================================================ // >> DEATHMATCH RESPAWN DELAY // ============================================================================ // Description: // The amount of time (in seconds) to wait before respawning a player after // they die. // Notes: // * The respawn delay must be greater than 0. // * You can use 0.1 for a nearly immediate respawn time. // * If set to 0 or less, the delay will be set to 0.1. // Options: // # = Time (in seconds) to wait before respawning a player. // Default Value: 2 // Seconds to wait before respawning a player after death. gg_dm_respawn_delay 2
Required Addons