Scripts.included.gg multi level
From GunGame5 Documentation
(Difference between revisions)
(Created page with '== Description == '''gg_multi_level''' is used to reward players for gaining multiple levels in a row without dying. *The player will receive the following effect: **Increased s...') |
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- | + | {{Addons| | |
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+ | name=gg_multi_level| | ||
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+ | description=is used to reward players for gaining multiple levels in a row without dying. | ||
*The player will receive the following effect: | *The player will receive the following effect: | ||
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**Altered gravity | **Altered gravity | ||
**Spark trail | **Spark trail | ||
- | **They also emit a sound (or song) | + | **They also emit a sound (or song)| |
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+ | |||
+ | cfg_file=included_addon_configs/gg_multi_level| | ||
- | = | + | cfg_contents=<pre>// ============================================================================ |
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// >> MULTI-LEVEL | // >> MULTI-LEVEL | ||
// ============================================================================ | // ============================================================================ | ||
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// Continue multi level count for TK victims. | // Continue multi level count for TK victims. | ||
- | gg_multi_level_tk_reset 0</pre> | + | gg_multi_level_tk_reset 0</pre>}} |
Current revision as of 22:52, 22 March 2011
Description
gg_multi_level is used to reward players for gaining multiple levels in a row without dying.
- The player will receive the following effect:
- Increased speed
- Altered gravity
- Spark trail
- They also emit a sound (or song)
Variables
gg_multi_level contains the following cvars that can be found in your server's ../cfg/gungame51/included_addon_configs/gg_multi_level.cfg file:// ============================================================================ // >> MULTI-LEVEL // ============================================================================ // Description: // The number of times a player has to level up without dying prior to // recieving the multi-level bonus: // * The attacker will be given a speed boost. // * The attacker will have sparks fly from their feet. // * The attacker will have music emitted from their location. // Note: // * Formally knows as Triple Level Bonus. // Options: // 0 = (Disabled) Do not load gg_multi_level. // # = (Enabled) The number of levels a player must get before achieving the // multi-level bonus. // Default Value: 0 // The # of levels it takes to get the multi-level bonus. gg_multi_level 0 // ============================================================================ // >> MULTI-LEVEL SPEED // ============================================================================ // Description: // The percentage of speed that players receieving the multi-level bonus // will have. // Options: // 100 = (Disabled) Keep the player's speed unchanged. // # = (Enabled) The percentage of normal speed the player will have. // Default Value: 150 // The percentage of gravity included with the multi-level bonus. gg_multi_level_speed 150 // ============================================================================ // >> MULTI-LEVEL GRAVITY // ============================================================================ // Description: // The percentage of gravity that players receieving the multi-level bonus // will have. // Options: // 100 = (Disabled) Keep the player's gravity unchanged. // # = (Enabled) The percentage of normal gravity the player will have. // Default Value: 100 // The percentage of gravity included with the multi-level bonus. gg_multi_level_gravity 100 // ============================================================================ // >> MULTI-LEVEL TK VICTIM RESET // ============================================================================ // Description: // Victims of team killings will not have their level-up count reset. // Options: // 0 = (Disabled) All players will have their level-up count reset // when they die. // 1 = (Enabled) Team kill victims not have their level-up count reset // when they die. // Default Value: 0 // Continue multi level count for TK victims. gg_multi_level_tk_reset 0