Installation
From GunGame5 Documentation
(Difference between revisions)
(→Prerequisites) |
(→Prerequisites) |
||
Line 2: | Line 2: | ||
* [http://forums.eventscripts.com/viewtopic.php?f=90&t=17891 EventScripts 2.0.0.250+] | * [http://forums.eventscripts.com/viewtopic.php?f=90&t=17891 EventScripts 2.0.0.250+] | ||
** If you are running a windows server, get the memory leak fix (EventScripts 2.0.0.252) [http://forums.gungame5.com/viewtopic.php?t=641 here] | ** If you are running a windows server, get the memory leak fix (EventScripts 2.0.0.252) [http://forums.gungame5.com/viewtopic.php?t=641 here] | ||
- | * [http://code.google.com/p/eventscripts-lib/source/browse/trunk/scripts/ | + | * [http://code.google.com/p/eventscripts-lib/source/browse/trunk/scripts/oysters_candidates/eventscripts/_libs/python/playerlib.py ../addons/eventscripts/_libs/python/playerlib (Near the top of the file 'version' = "250-r859" or greater)] |
** This is '''not''' included in the latest EventScripts release. | ** This is '''not''' included in the latest EventScripts release. | ||
** For your convenience, we will try to keep an up-to-date copy of playerlib [http://GunGame5.com/playerlib.py here]. (Right click > Save as) | ** For your convenience, we will try to keep an up-to-date copy of playerlib [http://GunGame5.com/playerlib.py here]. (Right click > Save as) |
Revision as of 20:58, 21 April 2010
Prerequisites
- EventScripts 2.0.0.250+
- If you are running a windows server, get the memory leak fix (EventScripts 2.0.0.252) here
- ../addons/eventscripts/_libs/python/playerlib (Near the top of the file 'version' = "250-r859" or greater)
- This is not included in the latest EventScripts release.
- For your convenience, we will try to keep an up-to-date copy of playerlib here. (Right click > Save as)
- Source Python Extensions (The latest revision)
Instructions
- Extract the zip file for GunGame5.1
- Upload the extracted contents to your server's game directory
For Counter-Strike: Source this would be cstrike - Add
es_load gungame51
on a new line in your ../cfg/autoexec.cfg file. You may create this file if it does not exist. - Restart your server, or load GunGame51 by typing this rcon command in your client console:
rcon es_load gungame51
- When GunGame51 is loaded for the first time, it will generate configuration files in ../cfg/gungame51/
- Edit the newly appeared configuration files in ../cfg/gungame51/ to your likings
- Restart your server, or reload gungame51 by typing this rcon command into your client console:
rcon es_reload gungame51