Scripts.included.gg teamwork

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(Created page with '{{Addons| name=gg_teamwork| description=is a team-based gameplay where players levelup individually through the round, but at the end of the round every player is leveled up ...')
(Created page with '{{Addons| name=gg_teamwork| description=is a team-based gameplay where players levelup individually through the round, but at the end of the round every player is leveled up ...')
 

Current revision as of 16:36, 13 November 2011


Description

gg_teamwork is a team-based gameplay where players levelup individually through the round, but at the end of the round every player is leveled up to the highest level achieved on their team.

  • A "team" wins the match instead of an individual.


Variables

gg_teamwork contains the following cvars that can be found in your server's ../cfg/gungame51/included_addon_configs/gg_teamwork.cfg file:
// ============================================================================
// >> TEAMWORK
// ============================================================================
// Description:
//    Level-up to the highest "team" level at the end of every round
// Notes:
//    * Work together to get 1 player to level up as much as possible during
//       the round, so that your team achieves the highest level it can each
//       round.
//    * To have even more fun with this mod, it is highly recommended you use
//       gg_assist at the same
//       time:
//       	http://forums.gungame.net/viewtopic.php?f=74&t=1294
// Options:
//    0 = (Disabled) Do not load gg_teamwork.
//    1 = (Enabled) Load gg_teamwork.
// Default Value: 0

// Enables/Disables gg_teamwork.
   gg_teamwork 0

// ============================================================================
// >> TEAMWORK JOINTEAM LEVEL
// ============================================================================
// Description:
//    What level to set a player that joins the team during the match
// Options:
//    0 = Set players to level 1 when joining a team.
//    1 = Set players to the level that the team started on for the current
//          round.
// Default Value: 1

// Set players to level 1 or the level the team started the round when joining a team
   gg_teamwork_jointeam_level 1

// ============================================================================
// >> TEAMWORK ROUND MESSAGES
// ============================================================================
// Description:
//    Send messages on round_end about what level each team was set to.
// Options:
//    0 = (Disabled) Do not send messages on round_end
//    1 = (Enabled) Send messages on round_end
// Default Value: 1

// Enable/Disable sending messages on round_end about what level each team is now on
   gg_teamwork_round_messages 1

// ============================================================================
// >> TEAMPLAY LEADER MESSAGES
// ============================================================================
// Description:
//    Send messages when the leader on each team increases their level.
// Options:
//    0 = (Disabled) Do not send messages when the team's level increases
//    1 = (Enabled) Send messages when the team's level increases
// Default Value: 1

// Enable/Disable sending messages when a player increases the team's level
   gg_teamwork_leader_messages 1

// ============================================================================
// >> TEAMPLAY WINNER MESSAGES
// ============================================================================
// Description:
//    Send messages when a team wins the match.
// Options:
//    0 = (Disabled) Do not send messages when a team wins the match
//    1 = (Enabled) Send messages when a team wins the match
// Default Value: 1

// Enable/Disable sending messages when a team wins the match
   gg_teamwork_winner_messages 1


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