Scripts.included.gg prop physics
From GunGame5 Documentation
(Difference between revisions)
(Created page with '== Description == '''gg_prop_physics''' is used to allow players to gain levels when getting kills by using prop_physics. *An example of using prop_physics would be maps that ha...') |
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- | + | {{Addons| | |
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+ | name=gg_prop_physics| | ||
- | = | + | |
- | + | description=is used to allow players to gain levels when getting kills by using prop_physics. | |
+ | |||
+ | *An example of using prop_physics would be maps that have exploding barrels.| | ||
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+ | cfg_file=included_addon_configs/gg_prop_physics| | ||
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+ | cfg_contents=<pre>// ============================================================================ | ||
// >> PROP PHYSICS | // >> PROP PHYSICS | ||
// ============================================================================ | // ============================================================================ | ||
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// Increment or Levelup when on Knife level. | // Increment or Levelup when on Knife level. | ||
- | gg_prop_physics_increment_knife 0</pre> | + | gg_prop_physics_increment_knife 0</pre>}} |
Current revision as of 22:56, 22 March 2011
Description
gg_prop_physics is used to allow players to gain levels when getting kills by using prop_physics.
- An example of using prop_physics would be maps that have exploding barrels.
Variables
gg_prop_physics contains the following cvars that can be found in your server's ../cfg/gungame51/included_addon_configs/gg_prop_physics.cfg file:// ============================================================================ // >> PROP PHYSICS // ============================================================================ // Description: // Earn Levels/Multikills with prop_physics kills. // Options: // 0 = (Disabled) Do not load gg_prop_physics. // 1 = (Enabled) Load gg_prop_physics. // Default Value: 0 // Enables/Disables gg_prop_physics. gg_prop_physics 0 // ============================================================================ // >> INCREMENT NADE // ============================================================================ // Options: // 0 = Do not increment or levelup on Nade level // 1 = Increment or Levelup on Nade level // Default Value: 0 // Increment or Levelup when on Nade level. gg_prop_physics_increment_nade 0 // ============================================================================ // >> INCREMENT KNIFE // ============================================================================ // Options: // 0 = Do not increment or levelup on Knife level // 1 = Increment or Levelup on Knife level // Default Value: 0 // Increment or Levelup when on Knife level. gg_prop_physics_increment_knife 0