Scripts.included.gg retry punish

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(Created page with '== Description == '''gg_retry_punish''' is used to punish players who try to reconnect in the same round. == Variables == '''gg_retry_punish''' contains the following cvars tha...')
 
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== Description ==
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{{Addons|
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'''gg_retry_punish''' is used to punish players who try to reconnect in the same round.
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== Variables ==
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name=gg_retry_punish|
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'''gg_retry_punish''' contains the following cvars that can be found in your server's <span style="color:red">../cfg/gungame51/gg_punishment_settings.cfg</span> file:<pre>// ============================================================================
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description=is used to punish players who try to reconnect in the same round.|
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cfg_file=gg_punishment_settings|
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cfg_contents=<pre>// ============================================================================
// >> RETRY/RECONNECT PUNISHMENT
// >> RETRY/RECONNECT PUNISHMENT
// ============================================================================
// ============================================================================
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// The number of levels a player will lose if they reconnect in the same round.
// The number of levels a player will lose if they reconnect in the same round.
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   gg_retry_punish 0</pre>
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   gg_retry_punish 0</pre>}}

Current revision as of 23:00, 22 March 2011


Description

gg_retry_punish is used to punish players who try to reconnect in the same round.


Variables

gg_retry_punish contains the following cvars that can be found in your server's ../cfg/gungame51/gg_punishment_settings.cfg file:
// ============================================================================
// >> RETRY/RECONNECT PUNISHMENT
// ============================================================================
// Options:
//    0 = No punishment.
//    # = The number of levels a player will lose if they reconnect
//        in the same round.
// Default Value: 0

// The number of levels a player will lose if they reconnect in the same round.
   gg_retry_punish 0
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