Gungame51.core.players.Player
From GunGame5 Documentation
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- | attributes=This class allows you to both get and set attributes existing and custom attributes to the [[gungame.core.players.BasePlayer|BasePlayer]] class. See the [[gungame.core.players.BasePlayer|BasePlayer]] class for a list of attributes that can be used with the [[gungame.core.players.Player|Player()]] class container.| | + | attributes=* userid |
+ | |||
+ | This class allows you to both get and set attributes existing and custom attributes to the [[gungame.core.players.BasePlayer|BasePlayer]] class. See the [[gungame.core.players.BasePlayer|BasePlayer]] class for a list of attributes that can be used with the [[gungame.core.players.Player|Player()]] class container.| | ||
notes=| | notes=| |
Revision as of 05:25, 28 April 2009
Contents |
Class: Player
Module: gungame.core.players
GunGame Version: 5.1
Overview
Description
This class is intended to be used as the class container for interaction with all GunGame-based player attributes. This class forwards to the stored PlayerDict instance of the player's userid, which returns the stored player's instance of the BasePlayer class. The use of this class eases the process of interacting with players, as opposed to referring to the PlayerDict's instance containing the BasePlayer instance of the player directly.
Quick Example
Methods
- __init__(userid)
Static Methods
- addAttributeCallBack(attribute, function, addon)
- removeAttributeCallBack(attribute)
- removeCallBacksForAddon(addon)
Attributes
- userid
This class allows you to both get and set attributes existing and custom attributes to the BasePlayer class. See the BasePlayer class for a list of attributes that can be used with the Player() class container.